Grandmaster

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Appearance
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History
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Special Ability: Games
Whenever he/she feels threatened, can immediately turn the conflict into a game of her choice (cards, board game, etc.). The game must match the number of players. For example, if he/she was fighting 5 people, the game would need to be played with 6 people, if he/she was on a team with another person against 3 people, the game would need to be played with two teams, etc. If the opponent does not know the rules, Games will give the basic rules (like how Kumagawa did with his card game but without the trickery maybe). The opponent(s) can then ask one clarifying question each before the game starts. Each side will wager something of their own personal belonging. The restrictions to what can or cannot be wagered will be laid down by Grandmaster. At the end of the match, the loser loses whatever was wagered. There is a short delay between the loss and when the loser can challenge again.

General Ability
His general ability is that of rules.

Personality
Because of his/her authority, Grandmaster has gotten really good at games and usually doesn't have a hard time winning. He/she is constantly bored and is eager to try out new games.